Or if they do do something with it it might turn out worse. If Microsoft doesn’t do anything with the IP, it’d be a grand waste of potential. That’s all I have to say about this franchise. I would also limit experience points so you don’t max out all skills and trees but rather focus on specific branches that fit your preferences. It’ll give gold more use and allow you to switch out weapon looks as you please (so long as you earned it). The hero weapons leveling up along with you is a great idea but instead of leveling up once and being stuck with what you get, I propose going to a black smith who can alter your weapon depending on an objective goals like killing X amount of creatures or finishing certain quests. With all that said and done, I think Fable has potential to be a modestly good fantasy game so long as the developers keep everything small and not promise a ton of things they won’t be able to do. They probably could have done more if they lowered their expectations of themselves, took care of the bare minimum first and then add improvements or ideas. I think the developers, Peter especially, were just over estimating their abilities. It was sort of an introductory franchise that paved way to games you would like. Sadly I can’t say the Fable franchise was good or bad.
Plus they still keep legendary weapons in Fable three which completely outdoes the hero weapons in terms of damage and appeal so you may as well purchase whatever legendary weapons you like and toss the hero weapons in a rubbish bin. Problem with that is you only have a select few options for each piece and it’s random every time you level up. They gave you a sword, hammer, pistol, and rifle as your starting weapons telling you can improve them as you gain more experience. Oh I just remembered Lion Head’s attempt at interactive leveling. If one thing can be taken away from Fable three it would be keeping the player character’s mouth shut! It was the most annoying part of the game that didn’t really add anything to it. Just breeze past all of it and I forgot your playing character has a voice this time.
It plays exactly the same anyhow but is the story the same?Įr kind of? Fable three does this weird thing where there’s one evil bad guy halfway through the game but then there’s an even bigger badder eviler bad evil guy trying to destroy it. Then there’s Fable three who took Fable two’s work and turned up the bloom.
Oh well, it’s not like it was anything important like gameplay. I would mention that Pure/Corrupt bar that changes your characters appearance as much as the Good/Evil bar but it was immediately dropped when the third game showed up. oh and they replaced bows with guns so that’s something. Only difference is they added jobs so you can make money faster, gargoyles for an annoying collectible, and a dog to find buried treasures. Again, stop big bad evil guy from taking over the world via destroying it and push button to kill. Story and mechanics of Fable two is also very simple. Then we get to Fable two which was only available on Xbox 360, a sign for bad things to come, and gave you the option to change your gender. Fable is pretty much the simplest RPG you can have and I could describe it as “baby’s first RPG” so you can imagine how fast you can finish the main story before going out to find all the collectibles, those being Demon Doors and Silver keys/chests. Mechanics of Fable one are also simple with “push button to kill” and who you aim at determines your moral alignment. I’ve heard Peter Mollycoddling (I apologize for butchering names but I’m currently at war with illness and too tired and lazy to look it up) didn’t care for the first game but I find the first Fable game to be the best one out of the lot.įable one has a simple story of stopping big bad evil guy from taking over the world via destroying it, which is a weird flex but you do you Jack. If I were to be honest, this whole moral dilemma is the industry’s fault rather than a single developer who had high ambitions that just simply couldn’t be met. Specifically nearly all western RPGs and that includes Dungeons and Dragons. Ambitions of the Head of a Lion’s Head vs the Reality of a Fable Franchiseįable is a franchise that popularized the black and white moral choice system a large portion of video games adopted.